ERASMUS+ project

VET VR ACADEMY

“innovative and contextually appropriate solutions to deliver distance education, leveraging hightech, low-tech, and non-tech approaches”

UNESCO Global Coalition for Education Covid-19 Aims

Background

The Covid-19 crisis has had a huge impact on vocational education and training, as many professional sectors have had to close or slow down their operations due to the various blockades. One of the most affected sectors is the hotel, restaurant and catering industry (HORECA). Due to all these closures, thousands of young trainees did not have the opportunity to complete their professional internship. This poses real problems to which this project seeks to contribute a concrete response through e-learning methods and virtual reality.

On the other hand, there is a growing interest in extending mobility opportunities to vocational and educational training. This requires a preparation, especially linguistic, for which not all training centers are yet equipped, due to a lack of teachers and time. Virtual reality can be an opportunity to allow students to have a first glimpse of the professional experience they need to validate their diplomas, but also to prepare for internships abroad, as well as to have a glimpse of the context in another country where they cannot work directly, by developing their foreign language skills.

Main target groups
  • VET students (especially of the HORECA sector).

  • VET providers and their staff (managers, heads of studies, teachers).

  • Restaurant, hotel and catering (HORECA) trainees, employees, job seekers, directors and managers.

  • Local and National authorities which are responsible for VET education

  • Cross-border cooperation and European VET networks

  • Other European results dissemination platforms

Project Results

PEDAGOGICAL FRAMEWORK

E-LEARNING PLATFORM

VIRTUAL REALITY ENVIRONMENTS

IMPACT ANALYSIS AND POLICY PAPER